A Library is a place to utilize various forms of learning tools including augmented reality (AR), virtual reality (VR), 3D printing and makerspace / hackable zones. The idea is to…
In an age of constant acceleration, Thomas Friedman is a Futurist who sees radical changes in our information landscape. In his book, Thank you for Being Late, he suggests that we need to empower innovation…
Mobile devices once represented a “new frontier” in library service, offering more access and connectivity than ever before. Today, Virtual Reality (VR) applications represent the next wave in libraries. Motion-controlled…
The library building, once a fortress for knowledge, is ready to undertake a renaissance and change for the better. There’s no question that we’re living in a digital age, but…
In preparation for our Smart Library Workshop (November 3, 2016, 9:30 am-4 pm), we outlined six steps toward improving your library & learning environment. Many libraries and learning spaces require new space/service requirements,…
What is the value of the library? Learning spaces need to be positioned to provide access, skill development and the right context for learning to grow. Come join us on Thursday,…
At a functional level, the basic concept of library is not antiquated. The library space remains vital and important in the context of a learning model. We have a lot…
We see libraries with no limits, based on the expansion of digital content. But the expansion of digital material leads to the need for a guide. According to Eric Maslowski,…
What is the third place? It is a library or community center, learning commons or co-working space. In a community or campus building, the third place is the library. It…
There has been a noticeable shift in the education environment, creating new challenges for anyone managing a campus, school or research institution. The buildings on campus are becoming more collaborative…